![]() Setting this to "on" will also allow the AI to select units that it normally cannot, e.g. Toggles units that normally cannot be selected: on / off. Toggles screen shake effect for big explosions: on / off.Ĭhanges the scrolling speed of the arrow keys, where # = 0-255. ![]() This will NOT work in multiplayer, even with cheats enabled. Sets the current metal level of any player to 0, where # = 0-9 (player). Sets the current metal level of the side you are controlling ( +control) or viewing ( +view) currently to 0. Sets the current energy level of any player to 0, where # = 0-9 (player). Sets the current energy level of the side you are controlling ( +control) or viewing ( +view) currently to 0. Type +musicmode for building type +musicmode 1 for battle music. To disable LOS, use +los.Ĭhanges the type of CD music, e.g. Only works with shading on.Ĭhanges the colour of the side you are controlling ( +control) or viewing ( +view) currently, where # = 0-9.Ĭhanges the colour of any player, where # = 0-9 (colour) and $ = 0-9 (player). Do NOT use a number higher than 1 otherwise the mouse functions will not work as expected.Ĭhanges the lighting level. Swaps the left/right mouse interface, where # is 0 OR 1. For example, +give 2 250 metal means give player 3 250 metal. Gives any player a specific amount of energy OR metal, where # = 0-9 (player), $ = amount to be given, and % = energy OR metal. This will not close a "reject now" menu that is already open.Ĭhanges screen gamma, where # = 0-255. # can be any number or letter, but must be used to enable. Prevents any future "reject now" menus from appearing in multiplayer. Can be useful on Ice or Metal worlds to help better see where your units' LOS ends. Type +contour again to disable.Ĭhanges the type of line of sight (LOS) shading, from standard greyscale to a dithered effect. Shows the current map's 3D contour lines, where # = 0-255. ![]() Toggles compression on outgoing network traffic (multiplayer): on / off. Shows elapsed playing time (in-game clock) at the bottom of the screen above the message bar. Plays a specific music track in-game, where # is the track number. Type +bigbrother again to stop.ĭisplays network (transmit/receive) data statistics. Toggles anti-aliasing on 3D models: on / off.Ĭycles through your units in order built. In multiplayer, cheats do not have to be enabled in order for these to work. ![]() The following codes can be used in any game mode, including single player skirmishes, campaign missions, as well as in multiplayer mode. Very special thanks to Admiral_94, Lapio, Overspeedo, poosticks, Rime, and Ti_. More detailed information on all the cheats can be found on the forum in this thread. This means that player 1 = 0, player 2 = 1, player 10 = 9, etc. To prevent confusion, please be aware that some cheat settings below go from 0-9, such as in the case of player ID. For some cheats, typing the same cheat again will usually deactivate it. To use most cheats, while in-game, press ENTER, type the cheat in the message bar (all start with +), and then press ENTER again. These codes can do a variety of things, from changing the look and play of the game, all the way to giving you free resources! ![]() Total Annihilation allows over 80 special codes to be entered within the game. ![]()
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