![]() To utilize this functionality, copy the DLL and a customized copy of the gliConfig.ini file to your application's target folder (usually where the. In addition, this folder holds a version of the OpenG元2.dll file which acts an intermediary between your system's OpenGL implementation and GLIntercept. ![]() This folder holds several sample configuration files of interest which can be used to configure GLIntercept: gliConfig.ini, gliConfig_AuthorStd.ini, gliConfig_ExtOverride.ini, etc. After installing, a folder ( C:\Program Files\GLIntercept*_* where the asterisks are the version numbers) will have been created. GLIntercept is a free open sourced program intended for Windows platforms. You first run your program to generate a "trace file", and this file can then be replayed or explored using the tools provided. It is a toolkit for debugging and profiling OpenGL and DirectX applications running on Linux or Windows. It also supported GL_GREMEDY_string_marker for leaving natural language description markers in your source code, which made it easier for you to locate where in your application that GL call sequences were being executed.ĪPITrace is another free (as in freedom) software. You could use it to find out where the bottleneck is in your app. GDebugger was a commercial application that hooked into your application and displayed info in text and graphical form in its own window. AMD CodeXLĬodeXL is no longer being actively developed or supported.ĭescription: AMD's CodeXL is the successor to Graphic Remedy's gDebugger. Note: It was officially announced on Novemthat BuGLe is no longer being developed. It consists of two parts: a collection of filter-sets that observe and sometimes modify calls to the OpenGL API, and a graphical debugger ( gldb-gui) that helps in setting breakpoints, capturing errors, and examining state (including shader code, buffers and a visual feedback of the textures, the color buffers and depth buffer). It is a toolkit for debugging and profiling OpenGL applications running on UNIX-like systems. ĭescription: BuGLe is a free (as in freedom) software released under the GPLv2. Besides OpenGL, RenderDoc can also be used to debug Vulkan and several other graphics APIs. RenderDoc is a stand-alone graphics debugging tool, released under the MIT License, that supports OpenGL 3.2+ (Core Profile only) development on Windows and Linux. ![]() ![]() KHR_debug (part of core OpenGL 4.3) provides a convenient way to glEnable() this debug output support from within a normal GL context. Your application is also able to annotate GL objects with human-readable names and insert its own debugging messages into the event stream. when some important state change has occurred in the driver that you might want to know about.Ĭatching GL errors with this method is much easier than by using glGetError() error checking.when (based on your usage) the GL driver has a performance tip to offer for improving your app's performance, or.when your app is using a slow path in the GL driver,.when a GL error has occurred (and to provide extended information about why that error occurred),.For instance, this allows the GL driver to notify your application: In a nutshell, it allows your application to be notified via a callback function when "interesting events" occur. Ancestor GL extensions are available for older OpenGL implementations. It is a core feature of GL 4.3 (described specifically in KHR_debug). Debug Output is an OpenGL feature that makes debugging and optimizing OpenGL applications easier. ![]()
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